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How to Give Feedback

Three ways, pick whatever’s easiest:

  1. Say it at the table. Reactions during play are the best data we get.
  2. Post in Discord. Drop thoughts in the feedback channels any time — they all get read and triaged into the design notes.
  3. The post-session survey. After each playtest session you’ll get a short survey (about five minutes) on what dragged, what confused, and what felt great.

What makes feedback useful

  • Specific beats general. “Initiative felt slow with six players” helps more than “combat was meh.”
  • Table stories are gold. What actually happened in play — the rule that got looked up three times, the turn that took five minutes — tells us more than opinions about rules in the abstract.
  • You don’t need a fix. Naming the problem is the valuable part; proposing solutions is optional (though welcome).